The Game Production Handbook

Un libro in lingua di Chandler Heather Maxwell edito da Jones & Bartlett Learning, 2013

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A consultant to computer game developers, publishers, and vendors, Chandler updates her reference on the nuts and bolts of creating a game. Among her topics are project management methods, legal information, teams, game concept, game plan, production cycles, making builds, testing, postmortems, localization, voiceover, motion capture, and marketing and public relations. Instructor's aids are available to support the book's use as a course text. The first edition was published in 2006. Annotation ©2013 Book News, Inc., Portland, OR (booknews.com)

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