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3D Engine Design for Virtual Globes - 9781568817118
Un libro in lingua di Patrick Cozzi Kevin Ring edito da A K Peters Ltd, 2011
- € 127.50
- Il prezzo è variabile in funzione del cambio della valuta d’origine
"The first half of the book details the design of a modern 3D graphics engine: a shader-based architecture with an abstract rendering API fed by hierarchical culling and state sorting. The second half of the book upgrades the generic 3D engine to a virtual globe engine by adding high precision rendering, accurate globe rendering, vector data rendering, out-of-core rendering, and terrain rendering. The algorithms and techniques in the book are not tied to any particular programming language or rendering API but they will provide concrete examples in C#, OpenGL, and GLSL"--Provided by publisher.
Informazioni bibliografiche
- Titolo del Libro in lingua: 3D Engine Design for Virtual Globes
- Lingua: English
- Autori : Patrick Cozzi Kevin Ring
- Editore: A K Peters Ltd
- Data di Pubblicazione: 22 Giugno '11
- Genere: COMPUTERS
- ISBN-10: 1568817118
- EAN-13: 9781568817118