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Music in Video Games - 9780415634441

Un libro in lingua di Donnelly K. J. (EDT) Gibbons William (EDT) Lerner Neil (EDT) edito da Routledge, 2014

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In recent years, video gaming has taken its place alongside film and television as one of the dominant forms of media; indeed, in terms of sales and mass consumption, video gaming has begun to overtake its older, and less interactive, media progenitors. One of the most important—and most ignored—aspects of video gaming is the (often ubiquitous) music. From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the essays in Music in Video Games: Studying the Playable draw on scholarly fields including musicology and music theory, film theory, and game studies to investigate the history, function, style, and conventions of video game music.

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