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Digital Creature Rigging - 9780240823799
Un libro in lingua di Stewart Jones edito da A K Peters Ltd, 2012
- € 48.20
- Il prezzo è variabile in funzione del cambio della valuta d’origine
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. "Digital Creature Rigging" gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max.
The companion web site has all scene files, scripts, tutorials from the book.
- Production-ready techniques for creating believable digital creature rigging in 3ds Max.
- Includes tips and tricks for both film and game rigging, with the possibilities of sharing these assets.
- Creatures, not characters. Learn to rig an imaginative fictional creature, something that has never been seen before.
- Companion web site includes all scene files, scripts, tutorials from the book.
Informazioni bibliografiche
- Titolo del Libro in lingua: Digital Creature Rigging
- Sottotitolo: The Art and Science of Cg Creature Setup in 3ds Max
- Lingua: English
- Autore: Stewart Jones
- Editore: A K Peters Ltd
- Collana: A K Peters Ltd (Paperback)
- Data di Pubblicazione: 07 Novembre '12
- Genere: COMPUTERS
- Argomenti : Computer animation Figure drawing Characters and characteristics Computer simulation
- Pagine: 413
- ISBN-10: 0240823796
- EAN-13: 9780240823799