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Making Democracy Fun - 9780262026871

Un libro in lingua di Josh Lerner edito da Mit Pr, 2014

  • € 17.90
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Anyone who has ever been to a public hearing or community meeting would agree thatparticipatory democracy can be boring. Hours of repetitive presentations, alternatingly alarmist orcomplacent, for or against, accompanied by constant heckling, often with no clear outcome ordecision. Is this the best democracy can offer? In Making Democracy Fun, JoshLerner offers a novel solution for the sad state of our deliberative democracy: the power of goodgame design. What if public meetings featured competition and collaboration (such as teamchallenges), clear rules (presented and modeled in multiple ways), measurable progress (such asscores and levels), and engaging sounds and visuals? These game mechanics would make meetings moreeffective and more enjoyable -- even fun. Lerner reports that institutions as diverse as the UnitedNations, the U.S. Army, and grassroots community groups are already using games and game-likeprocesses to encourage participation. Drawing on more than a decade of practical experience andextensive research, he explains how games have been integrated into a variety of public programs inNorth and South America. He offers rich stories of game techniques in action, in children'scouncils, social service programs, and participatory budgeting and planning. With these real-worldexamples in mind, Lerner describes five kinds of games and twenty-six game mechanics that areespecially relevant for democracy. He finds that when governments and organizations use games anddesign their programs to be more like games, public participation becomes more attractive,effective, and transparent. Game design can make democracy fun -- and make it work.

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