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Aaron Marks' Complete Guide to Game Audio

Un libro in lingua di Aaron Marks edito da A K Peters Ltd, 2017

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A composer, musician, sound designer, or game developer wants to break into the game audio industry, but they do not know how to.The Complete Guide to Game Audio, 3rd Edition can help. Turn your musical passion into a profitable career with this essential guide to the business and technical skills you need to succeed in the multi-billion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process – from developing the essential skills and purchasing the right equipment to keeping your clients happy.

Need to find a job and break into the business of Game Composing? This book covers the different roles to pursue, putting together your demo reel, how to market yourself, how much to charge your clients, negotiating contracts, and so much more. The approach to this book covers everything you need to know from the business aspect of Game Composing to the developmental end.

Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. Technical considerations are explained in detail so that game audio professionals can make sense of complicated systems, learn about the highly involved programming elements, and create high quality audio without a hitch.

Informazioni bibliografiche

  • Titolo del Libro in lingua: Aaron Marks' Complete Guide to Game Audio
  • Sottotitolo: For Composers, Sound Designers, Musicians and Game Developers
  • Lingua: English
  • AutoreAaron Marks
  • Editore: A K Peters Ltd
  • Collana: A K Peters Ltd (Paperback)
  • Data di Pubblicazione: 24 Marzo '17
  • Genere: COMPUTERS
  • Pagine: 543
  • ISBN-10: 1138795380
  • EAN-13: 9781138795389