Game Modeling Using Low Polygon Techniques - 9781584500551
Un libro in lingua di Walker Chad Gregory Eric Walker Walker George E. edito da Charles River Media, 2001
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The multi-billion dollar computer game industry is growing at an incredible rate, and the competition to produce real-time games with faster, more realistic effects is fierce. Mastering real-time issues is a challenge for even the most seasoned developers, but one essential tool for overcoming real-time problems is to use low polygon models. The Art of Low Polygon Count Modeling teaches modelers how to create game-ready 3D models using any 3D application. Through step-by-step instructions, modelers learn the necessary skills, organizational techniques, and most effective ways to use 3D applications to create low poly models. Tutorials and "how-to" guidelines, teach users modeling techniques from the initial sketch phase to final development.
Informazioni bibliografiche
- Titolo del Libro in lingua: Game Modeling Using Low Polygon Techniques
- Lingua: English
- Autori : Walker Chad Gregory Eric Walker Walker George E.
- Editore: Charles River Media
- Collana: Charles River Media (Paperback)
- Data di Pubblicazione: 01 Agosto '01
- Genere: COMPUTERS
- Argomenti : Computer art Technique Artists' preparatory studies Three-dimensional imaging
- Pagine: 353
- Dimensioni mm: 241 x 190 x 25
- ISBN-10: 1584500557
- EAN-13: 9781584500551